Good media content has the power to enrich our lives. Its effectiveness is becoming more and more important in a wide variety of fields, such as industry, education, culture, and entertainment. Expectations of its use in the general public are also increasing. Although the word content might be used to refer to a single image or music we use the broader definition of content.
Content is provided to people through adequate output devices such as displays, such that people derive profound pleasure by interacting with it through an appropriate input device. Through these interactions with content on a computational device people can enhance their hedonistic feeling of satisfaction, happiness and excitement. Moreover, content is not always enjoyed alone but often in the company of others (e.g., friends, family, and so on) simultaneously. In these cases, it is necessary to consider the “environment” in which groups of people enjoy the content and “atmosphere” which is generated by the “environment.” Good interactive content has the potential to calm the “atmosphere” and in the process will often make the people in the environment more happy and friendly.
Thus, we focus on non-traditional content areas other than movies, music, and games, conducting comprehensive research on a variety of interactive content which creates new value through interactions with humans, by considering the atmosphere including the content and human. In this context, the focus of our group is in researching new and innovative techniques to interact with novel forms of content with the goal of enhancing the impact, effectiveness and hedonistic feelings of the content to improve and enrich people’s lives. We focus on non-traditional contents along side more traditional content like movies, music and games.
Topics
- April 16-17, 2026
Hongyue Xu and Ryo Sasaki gave oral presentations on their accepted papers at CHI 2026, a leading conference in the field of Human-Computer Interaction (HCI) research.
The presentations were as follows: - April 8-11, 2026
Assistant Professor Lin Gu participated in the IEEE International Symposium on Biomedical Imaging (held in London) and presented the latest research findings on AI for Science. This conference is one of the leading international conferences in the field of bioimaging, and many cutting-edge research projects are reported there. In this presentation, he introduced AI technology for drug discovery support utilizing electron microscope data.
The presentation covered the following two topics:
- Toward Efficient End-to-End VEM Processing Using a Unified Agent on GPUs and NPUs
He proposed an AI agent that comprehensively manages a series of processes in electron microscopy analysis (file management, stitching, registration, inpainting, slice reconstruction, etc.). Optimized for parallel processing on a GPU cloud environment, it achieves up to 10 times faster processing compared to traditional manual workflows. - Detection over Segmentation: A New Approach for Multi-Particle Picking in 3D Real-World CryoET
He proposed a new AI method for automatically detecting particles with high accuracy in cryo-electron tomography (cryo-ET) data in real-world environments. This new approach offers a balance of efficiency and accuracy, replacing conventional segmentation-based methods.
Furthermore, He gave an invited lecture at “Exploring Foundation Models in Medical Image Analysis: Applications, Challenges, and Uncertainties,” where he introduced the challenges of foundation models in the medical field and my unique approach to solving them. He also reported on the latest advances in AI analysis of brain imaging such as fMRI.
- Toward Efficient End-to-End VEM Processing Using a Unified Agent on GPUs and NPUs
- April 8, 2026
Professor Yoshifumi Kitamura received the Minister of Education, Culture, Sports, Science and Technology Award in the Science and Technology Field (Research Division) for fiscal year 2026. His achievement is titled “Research on Interactive Content Display Technology.”
To the university headquarters page
To Ministry of Education, Culture, Sports, Science and Technology page
To Research Institute of Erectircal Communication page
- April 6, 2026
We enjoyed cherry-blossom viewing at Katahira campus.
- March 27, 2026
We invited Professor Yu-Chiang Frank Wang from National Taiwan University to give a lecture entitled “Towards Reliable VLA in Physical AI: Reasoning, Efficiency, and Truthfulness.”
- March 25, 2026
Kumpei Ogawa (completed his doctoral program in March 2026) has been selected for the 2025 Dean’s Award of the Graduate School of Information Science. This award is given to students in each department of the Graduate School of Information Science who are recognized for their particularly outstanding academic performance. Mr. Ogawa’s doctoral dissertation was titled “Research on VR Redirection Techniques Incorporating Physical Space Constraints.”